CIS 3280 Adventure Game Project
Assignment 1 – Game Design
Introduction
Adventure is a
time-honored interactive game that has been enjoyed by many and has been
implemented in many forms. First
implemented in 1977, t involves a command-line interface that allows the player
to navigate some sort of map (a dungeon, a castle, a spaceship) while
attempting to collect treasures and avoid monsters. A sample Adventure game session might be:
You are standing at the doorway of a small cottage to the
north. The door is open and a light is
shining inside.
>>
north
You are now inside the cottage.
A blazing fire warms the room, which is inhabited by a very old elf.
Startled by your presence, he falls out of his chair and drops a shiny gold
key.
>>
get key
You now have the key in your backpack.
>> south
The game
progresses in this manner, with the player moving through the virtual world,
collecting objects (perhaps later the key could be used to open a door),
encountering creatures both good and bad, and trying to find the hidden
treasures. The player wins when all the
treasures have been found and brought back to a “home base” (usually the
starting point of the game). Try playing
the
original Adventure game, online version..
Assignment
Design an adventure game (be creative)
including creating a map data structure, treasures stored in the map, and
monsters that can annoy or kill the player.
Deliverables:
Turn In:
Assignments are due at the
beginning of class on the date due. Late
assignments cannot be accepted.